namespace Terraria.ID
{
	/// <summary>Enumerates the values used with Item.rare</summary>
	public static class ItemRarityID
	{
		/// <summary>Minus twelve (-12)\nExpert: Rainbow\nFlag: item.expert</summary>
		public const int Expert = -12;
		/// <summary>Minus eleven (-11)\nQuest: Amber\nFlag: item.quest</summary>
		public const int Quest = -11;
		/// <summary>Minus one (-1)</summary>
		public const int Gray = -1;
		/// <summary>Zero (0)</summary>
		public const int White = 0;
		/// <summary>One (1)</summary>
		public const int Blue = 1;
		/// <summary>Two (2)</summary>
		public const int Green = 2;
		/// <summary>Three (3)</summary>
		public const int Orange = 3;
		/// <summary>Four (4)</summary>
		public const int LightRed = 4;
		/// <summary>Five (5)</summary>
		public const int Pink = 5;
		/// <summary>Six (6)</summary>
		public const int LightPurple = 6;
		/// <summary>Seven (7)</summary>
		public const int Lime = 7;
		/// <summary>Eight (8)</summary>
		public const int Yellow = 8;
		/// <summary>Nine (9)</summary>
		public const int Cyan = 9;
		/// <summary>Ten (10)</summary>
		public const int Red = 10;
		/// <summary>Eleven (11)</summary>
		public const int Purple = 11;
	}
}
